Level Design: Einhel Keep Styled Map
This is one of the best maps I’ve worked on in my entire Game Design career. The culmination of what made this map to be was based on many factors. The first being this was a project to create a level map using the Illinois State University campus as the map blueprint. The second spark was my most recent obsession at the time of a game called Trails of Cold Steel IV. It was a game that I won in an online lottery that sparked my passion for the Trails series. I was recently going through the game’s Einhel Keep, and got inspiration from it to make a level using similar mechanics. This level incorporates many mechanics that get the player to flip switches in a way that incentivizes them to backtrack and test switches in order to obtain items from chests. Here is the Full map in all of its glory. I’ll explain some things so that you understand what everything means in depth, as the legend shows, but doesn’t completely describe the mechanics well. Chests - These are y...