WARNING: SPOILERS FOR TOKYO MIRAGE SESSIONS While I've been a competitive Pokémon player for a long time, Summer gives me an opportunity to trade my Monster Balls for other RPGs, as the c ompetitive season of Pokémon ends in the summer. In addition, TPCI has made some interesting decisions that may make me not play competitively. But that's for another article. It's Summer, which means I get to catch up on all the JRPGs that I have in my backlog that have been collecting dust, including Tokyo Mirage Sessions #FE. I love the Fire Emblem series and I love the Persona series and an acquaintance online constantly OBSESSES about this game. The final push was that my friend got it for me for my birthday. And the game didn't disappoint. Somehow, the game blended in Persona combat with Fire Emblem mastery and leveling along with a quirky story about the entertainment industry, and I fell in love. The combat centers around a mechanic called “Sessions”. Whenever one or m
How Revelations salvaged the Pair Up Mechanic This week, I managed to get COVID from somewhere, and of course in my bed ridden state, my LOGICAL course of action was to play a strategically complex JRPG. This was one of the trio of games that no one talks about, Fire Emblem Fates: Revelations. Fire Emblem Fates is a game series known for this weird in-between of Fire Emblem Awakening , the game that saved the franchise, and Fire Emblem Three Houses , the game so story rich even non-Fire Emblem fans got way too into it. The reason I like to call Fire Emblem Three Houses the game that “fixed fate’s mistakes” is for a couple of reasons. First of all, the game's main draw was that there were different paths. The main reason why multiple paths work in a game is that each path matters. However, Revelations, the game I haven't played in the series until now, breaks that rule and has a “true path” that reveals a hidden enemy has been coercing the two sides to fight. The second reason
AMUSEing Card Slinging: Why Card-en-Ciel makes for an interesting Roguelike My journey to addiction began a little while back when I was scrolling Twitter and Twitch innocently. An acquaintance voice actor of mine retweeted this, and I fell in love with the art. https://x.com/IntiCreatesEN/status/1831739074190962943 Later that night, after I finished watching someone stream some incredible shitpost art one Thursday, I decided to hop over to a streamer acquaintance of mine’s stream. Once I was in his chat, the only explanation of the game I got was that it was “ Megaman Battle Network and a roguelike card game mixed together”. The only other thing I got from him was that, “If you like doing dumb card game things, this is the game for you.” As someone who LOVES dumb card game shenanigans I gave the 3GB demo a download and instantly fell in love with the game. As much as I gush about this game, there are some really cool mechanics and game designs that the developers put in, so th
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